| UMBERTO RONCORONI |
| ..GDesign 1.0 |
| GENERATIVE ART - LSYSTEMS - ARTIFICIAL LIFE |
|
Home - Manual - Gallery - Download -
Pedagogy - Contact - Links |
Generative design of natural objects with LSystems |
|
Generative trees gallery - Students' artworks - Main gallery Experiments of trees' models with stochastic and parametric LSystems implemented in GDesign. The interactive grammar construction makes easy to experiment with rules and parameters. Coming soon: automatic functions to control size and angles of branches and POVRay macros for leaves. |
|
Image 1 3D models. From left to right: regular geometric models, studying the ratio between branches. Next two models using stochastic and context sensive LSystems. July 2007 |
|
![]() |
|
|
Image 2 2D models. These are studies of branching models. I made these models with stochastic and parametric LSystems The models are in 2D because in 3D they will need two many objects (and my old PC will run out of memory). July 2007 |
|
![]() |
|
|
Image 3 New 3D models. Some memory problems solved, using Euler angles for 3D rotations. I have implemented automatic functions to control size and angles of branches. July 2007 |
|
![]() |
|
|
|
|
|
|
| Top |